Concept

Optimisation — where it appears

Choosing the best member of a set of candidates under a stated objective and stated constraints. It is used here where a musical decision has too many options to enumerate by hand, and it takes care to avoid objectives that need an exchange rate between two units.

Named by 8 essays across 4 fields — each of them below, with the objects they name alongside it.

Every assignment, at equal levels and at its own best balance. The 6 ways of putting 3 players on a chord, each drawn twice: hollow at equal levels, which is what an assignment ranking sees, and filled at the levels that balance the parts and then minimise roughness. Every scoring here is at the same total loudness, 23.3 sones, so two points are comparable. Solving the discrete problem first picks violin · clarinet · oboe; solving both at once picks violin · oboe · clarinet, and the two-stage answer costs 9.0 per cent more roughness. The orderings do not keep their places between the two columns, which is the whole of the argument: a ranking taken at equal levels is not a ranking.

Who plays what and how loud is one question

Two lines of argument, one about spectrum and one about loudness, each stopped at the same wall and each said so. One of them can choose who plays which note and has every player at the same level; the other can choose how loud each part is and has nobody assigned to anything. Put together they are a single problem with two kinds of variable, and solving it in stages picks a different answer from solving it at once — nine per cent rougher, at the same loudness, on an ordinary triad.

form · Orchestration
What a competition decides when the two cues do not agree. Each spectrum with its two cue readings and the grouping the competition chooses. Harmonicity asks whether a partial is near enough a whole multiple to belong; common fate asks whether it decays at the same rate as the rest. Where they disagree there is no rule in this collection, so the published apparatus is used instead: every way of splitting the partials into one stream or two is scored for the partials each cue says it has wrongly grouped and wrongly separated, and the cheapest wins. an ideal string — harmonicity 100 per cent, common fate 20, and the competition says one stream; a piano string — harmonicity 90 per cent, common fate 20, and the competition says a cut after partial 2; a bell — harmonicity 88 per cent, common fate 13, and the competition says a cut after partial 1; a bar — harmonicity 33 per cent, common fate 67, and the competition says a cut after partial 4; a kettledrum — harmonicity 60 per cent, common fate 100, and the competition says one stream. The exchange rate between the two cues is the number nobody here can supply, so what is reported beside each is how many decades of it leave the answer unchanged.

The exchange rate nobody has

There are now two cues that disagree about how a spectrum divides, and every figure so far reports them separately because there is no principled way here to weigh one against the other. The published apparatus is a competition between grouping hypotheses with a cost per cue — and the useful thing it produces is not the winner but how much of the exchange rate the winner survives.

perception · Auditory scene
A written dynamic is an instruction to the listener's impression. Every earlier scoring holds one chord still. A passage is a succession, and the running impression of loudness carries a chord into the one after it, so what a marking asks for and what playing the marking produces are different things. Here is a five-chord passage with a written shape. Playing each chord at its own written loudness gives the running impression 2.4, 3.0, 4.2, 5.6, 4.0 sones against the 2.4, 3.0, 4.2, 5.6, 2.0 that were asked for — right until the last chord, where it misses by 2.0. Solving for levels that make the impression arrive at the marking does not fix it: the last chord's target is I, two parts, and it is unreachable — the correction runs to silence and the impression still sits 1.1 sones above. A subito piano after a full chord is not a level a player can produce. It is a rate of change, and the smoother's two-second release is what refuses it.

A subito piano is a rate, not a level

All three earlier essays score one chord held still. An orchestration is a succession, and the running impression carries a chord into the one after it — so a written dynamic is an instruction to the listener's impression rather than to the instantaneous sound, and there are markings that cannot be produced at all. The correction runs to silence and the impression still sits above the target.

form · Orchestration
The longest silence against the spread of the gaps. Every one of the 273 rotation classes of 5 onsets in 16 steps, placed by how uneven its gaps are against how long its longest gap is. The two rank the census together at a Spearman correlation of 0.94, so the longest silence is not a second thing to know about a timeline; it is the same thing measured more crudely. Against the other axis on the frontier — how much of the cycle has to be heard before a listener knows where in it they are — it correlates at -0.02, which is nothing. The named timelines are marked, and all of them sit at 4, the shortest longest-gap any pattern of this size can have.

The longest silence is not a third axis

The frontier between evenness and locatability was drawn twice and both times against two quantities, with the third job a timeline does left uncomputed. Computed, neither candidate for it is a third quantity: the longest silence ranks the whole census with the spread of the gaps at 0.94, and syncopation is not a property of a cycle at all — every one of the 273 patterns changes its count when the bar line moves. What the request was actually asking for is a cap rather than an axis, and under the tightest one the census admits thirteen patterns and every named timeline is among them.

rhythm · Euclidean rhythm
The schedule that hears every entrance best holds the high parts back. Six parts waiting to enter a five-chord passage over four sounding players, each entering once and staying: the schedule under which the least audible entrance is as audible as it can be made. brass on E3 enters at I, open with -1.4 decibels of mean margin over the mask; oboe on E4 enters at vi, close below with -2.6 decibels of mean margin over the mask; clarinet on G4 enters at I, open with -1.4 decibels of mean margin over the mask; voice on C5 enters at IV, close above with 2.1 decibels of mean margin over the mask; violin on G5 enters at V, bracketing with 6.9 decibels of mean margin over the mask; flue pipe on C6 enters at I, hollow with 4.0 decibels of mean margin over the mask. The least audible entrance is at -2.6 decibels and the margins sum to 7.6; of all 15625 schedules 0 have a better least audible entrance and 576 a larger sum.

Room is used up by whoever enters first

The chord with the most room for a part entering alone is a fact about that chord. It stops being a fact the moment two parts want it, because each part that comes in raises the mask over everybody after it. Given six parts waiting to enter a five-chord passage, choosing each part's moment the way one part's moment is chosen puts three of them into the same chord and lands in the bottom fifth of all 15,625 schedules. Placing them one at a time does no better. The schedule under which the least audible entrance is heard best is unique, and it brings the low and middle parts in while the texture is thin and holds the three highest back for the last three chords — because a high part keeps its room over a full texture and a middle part does not.

form · Orchestration
Counted in beats, the abandoned chord comes back sooner and by steps. The piece in standard tuning with its G major, open chord given more and more of the piece, searched twice: once minimising the mean departure from just in cents, once minimising the mean beat rate. The vertical axis is how far that chord sits from just at each optimum. Counted in cents it stays at 13.29 cents until it holds exactly 44 beats — the same as the rest of the piece — and then drops to zero in one step. Counted in beats it drops at 30.4 beats to 4.96, then at 47.4 beats to 3.91, then at 73.1 beats to 0.00 cents. At the piece's own 8 beats the two counts agree exactly: the corner does not move, and what the beats change is where the steps are.

Counting beats moves the price of a chord, not the tuning

The search that found a guitar piece's best tuning counted every cent of error alike, and the obvious objection is that a cent of a third beats faster than a cent of an octave. Counted in beats instead, every piece gets exactly the same tuning back. What changes is how much of the piece the abandoned chord has to hold before it is rescued — thirty beats instead of forty-four, arriving in three steps instead of one.

tuning · Open strings
Two shapes asking fifteen pairs of strings for different things. Every pair of the six strings, and the difference in cents between the two strings' offsets that would make the interval each shape puts on that pair exactly just. The piece's chords fall into two families that never disagree with themselves: E major, open and A major barred at 5 (44 beats), and G major, open (8 beats). They disagree on 13 of the 15 pairs: E2–A2 is asked for 1.96 and -13.69; E2–D3 is asked for 0.00 and 1.96; E2–G3 is asked for -13.69 and 0.00; E2–B3 is asked for 1.96 and -13.69; A2–D3 is asked for -1.96 and 15.64; A2–G3 is asked for -15.64 and 13.69; A2–E4 is asked for -1.96 and 13.69; D3–G3 is asked for -13.69 and -1.96; D3–B3 is asked for 1.96 and -15.64; D3–E4 is asked for 0.00 and -1.96; G3–B3 is asked for 15.64 and -13.69; G3–E4 is asked for 13.69 and 0.00; B3–E4 is asked for -1.96 and 13.69. The ring on each row is where the piece's cheapest tuning actually puts the pair. It sits on the first family's demand every time, which is what abandoning the other chord means: no weighting of the error can put a ring on two different places.

The chord a tuning gives up is a fingering

A guitar piece's best tuning makes two of its chords exactly just and abandons the third by thirteen cents, and no way of counting error — cents, beats, squared cents, or only the beats slow enough to hear — brings the third chord back. Fingered as a barre chord in the shape the other two already use, it comes back completely, and the whole piece is exactly just. The conflict was never between chords. It was between hands.

tuning · Open strings
With 4 of six required at the end, the best schedule hands parts over. Six parts entering, leaving and re-entering a five-chord passage over four sounding players, in the walk through all 64 sets of sounding parts that makes the least audible entrance as audible as possible, with no memory of the chord before and at least 4 of the six sounding at the last chord. I, open: clarinet on G4 enters at 0.6 dB; vi, close below: oboe on E4 enters at 0.3 dB, and clarinet leaves; IV, close above: brass on E3 enters at -0.7 dB, voice on C5 enters at 2.2 dB, and oboe leaves; V, bracketing: violin on G5 enters at 7.2 dB; I, hollow: flue pipe on C6 enters at 4.0 dB. The least audible entrance is -0.72 dB against -2.65 for the best schedule in which nobody leaves; the walk has 2 exits and 6 entrances.

An exit is worth nothing until the tutti is given up

Six parts entering a five-chord passage have a best schedule when each enters once and stays, and letting parts leave and come back was supposed to improve it. Searched over every set of sounding parts at every chord, it improves it by exactly nothing, with or without the chord before still masking — as long as all six must be playing at the end. Let one part be missing from the final chord and the weakest entrance gains 1.4 decibels; let two be missing and it gains 1.9, by a relay in which the parts with least room come in, are heard for one chord, and give way.

form · Orchestration

Named alongside it

The objects these essays reach for when they reach for this one.

OrchestrationTextureEnumerationJust intonationLoudnessMaskingOpen stringRegisterTuning by earVoicingAuditory scene analysisBalance

All concepts