Series

Room acoustics — the series

9 essays on one idea, from the one that introduces it to the one that assumes the rest.
  1. A small room's lowest modes. The first few axial standing waves of a room, drawn in plan, with the frequency of every mode below 160 hertz listed underneath. The low modes are far apart in frequency, so some bass notes are loud in one corner and absent in another. The sound buttons play these two octaves above their real pitch, because a room's lowest modes are below what most speakers reproduce.

    The room is part of the instrument

    A room has frequencies it supports and frequencies it will not. In a small one those frequencies are far apart, so some bass notes are loud in one corner and absent in another — and no equipment fixes it.

    part 1 · timbre
  2. Reverberation time, by two formulas. Sixty-decibel decay time against average absorption, divided by the room's volume-to-surface ratio so that every room sits on the same pair of curves. Sabine's equation, which is the one every textbook gives, and Eyring's correction to it. They agree in the reflective rooms Sabine measured and separate above ᾱ ≈ 0.18: at 0.6 Sabine reads 53% high, and at ᾱ = 1 — a room whose walls absorb everything, which is the outdoors — it still returns a positive time for a space with no reverberation at all. Marked: a concert hall 1.59 s, a stone church 3.37 s, a studio live room 0.45 s, a carpeted bedroom 0.13 s, an anechoic chamber 0.03 s.

    How long a room rings, and where the formula stops

    Sabine's reverberation time is one line of arithmetic — volume over absorption — and it built the modern concert hall. It also predicts that a room whose walls absorb everything still rings, which is a room with no reverberation at all, and the error is largest in exactly the rooms most music is now made in.

    part 2 · timbre
  3. Where each frequency goes, from a source 18 cm across. Polar response of a circular radiator of radius 9 cm at 200 Hz (ka = 0.3), 800 Hz (ka = 1.3), 2000 Hz (ka = 3.3), 5000 Hz (ka = 8.2). Zero degrees is straight ahead. The low frequency is a circle — it goes everywhere — and the high one is a narrow lobe with nulls either side of it, so a listener off to the side hears the same note with its top missing.

    An instrument points

    A source radiates evenly while it is small compared with the wavelength and beams once it is not, and the crossover is one number. So the same instrument is omnidirectional in its bottom octave and a searchlight in its top one — which means its spectrum depends on where the listener is standing, and a microphone position is a choice about what the instrument sounds like.

    part 3 · timbre
  4. 6 chords in a gothic cathedral. Each chord's reverberant decay in a room with a 8 second reverberation time, at 1 chord a second. Decay is linear in decibels, so each line is straight with a slope of -7.5 dB a second. When a chord arrives, 2 earlier ones are still above 20 dB down.

    The room chooses the harmonic rhythm

    A chord in a cathedral is still sounding, seven decibels down, when the next one arrives — and the one after that, and the one after that. Reverberation is linear in decibels, so the number of chords audible at once is one number divided by another, and it puts a hard ceiling on how fast a composer writing for that building can change harmony. The ceiling is computable, and the music written for those rooms sits under it.

    part 4 · timbre
  5. Where each room stops being a set of resonances. The Schroeder frequency of 6 rooms — a carpeted bedroom at 217 Hz, a domestic living room at 183 Hz, a rehearsal room at 120 Hz, a jazz club at 68 Hz, a shoebox concert hall at 21 Hz, a gothic cathedral at 36 Hz — marked on a logarithmic frequency axis with the ranges of 4 instruments underneath. Below the mark a room is a handful of separable modes and a note's loudness depends on where the listener is standing; above it the modes overlap and the room is described by one decay time.

    Where a room stops being a room

    A small room has frequencies it supports and frequencies it will not, and a hall has a reverberation time. Those are two separate accounts and they are descriptions of the same building at different frequencies. The crossover is one formula, and in a bedroom it lands at about two hundred hertz — in the middle of the bass register, and above nothing at all in a concert hall.

    part 5 · timbre
  6. Direct and reverberant sound in a shoebox concert hall. The direct sound falls six decibels for every doubling of distance and the reverberant field does not fall at all, so they cross once — at 5.5 metres in a room of 18700 cubic metres with a 2-second decay. Both are drawn relative to their level at that crossing. Everything past the crossing is a seat at which the room is louder than the instrument.

    How far away the room takes over

    Direct sound falls six decibels every time the distance doubles and the reverberant field does not fall at all, so the two cross once. In a concert hall the crossing is at about five and a half metres, which is nearer than nearly every seat — so almost everybody in almost every hall is hearing the building more than the players, and the number that says so is built from two quantities already computed — a room's reverberation time and an instrument's directivity.

    part 6 · perception
  7. Six reverberation times for one room. Sabine's arithmetic evaluated in each octave band from the published absorption coefficients of the surfaces. a large stone church runs from 6.3 seconds at 125 Hz to 2.4 at 4 kHz — a bass ratio of 1.38, where concert halls are specified between 1.1 and 1.25.

    A room does not decay evenly

    Sabine's arithmetic gives one number and absorption is a strong function of frequency, so a room has six reverberation times rather than one. A stone church rings for 6.3 seconds at 125 hertz and 2.4 at 4 kilohertz, which means a chord left in it does not fade — it changes shape, losing its top before it loses its bottom, and arriving at the listener as a different sonority from the one played.

    part 7 · timbre
  8. One decay, two verdicts, and the line is the listener's. The early-to-late energy ratio against reverberation time, for 50 millisecond and 80 millisecond windows. Nothing about the room differs between the curves; only where the line is drawn across its decay. Zero comes at 1.00 seconds for the 50 ms window and 1.59 seconds for the 80 ms window — which are, to two figures, the published rules of thumb for a room for speech and a room for music. The design targets were not put in; they came out.

    The first eighty milliseconds are a different room

    Draw a line across a room's decay and the energy on either side is two opposite verdicts about one building — clarity before it, reverberation after. The line is a property of the ear, not of the room, and putting it at 50 milliseconds and at 80 makes the two published design targets fall out — a room for speech at one second, a room for music at 1.6.

    part 8 · timbre
  9. The same hall, empty and full. A hall of 18700 cubic metres with 900 square metres of audience, designed to 1.9 seconds occupied, with three kinds of seat under the audience. It is 2.76 s empty and 1.90 s full with hard wooden seats, a change of 31 per cent; 2.29 s empty and 1.90 s full with lightly padded, a change of 17 per cent; 1.96 s empty and 1.90 s full with heavily upholstered, a change of 3 per cent. The audience is 45 per cent of the total absorption when the hall is full, which is the largest single term in the equation — and how much the hall changes is decided entirely by what the seats were doing before anybody sat on them.

    The model has nobody in it

    Sabine's room is an empty box. The audience is 45 per cent of a full hall's absorption, a hall with hard seats goes from 2.76 seconds empty to 1.90 full, and because an audience absorbs far more treble than bass it does not shorten the decay so much as tilt it. And the players are inside the loop the model has no term for at all.

    part 9 · instruments

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