Against a pulse the bell pattern is the easiest to place
Assumes: The bell pattern is slowest only to a perfect memory · A cycle that says where it is
The bell pattern is slowest only to a perfect memory took the standard West African twelve-step bell pattern — seven strokes with gaps of two, two, one, two, two, two and one — and put its gaps in every other cyclic order they allow. There are three. With a perfect memory, the bell pattern is the slowest of the three for a listener to place, meaning to know where in the cycle they are; with a memory that fades, another order becomes slower and the bell pattern is no longer the extreme.
That essay heard the bell pattern alone, and its closing section named the problem with that. Nobody hears a timeline alone. In an ensemble the bell sounds against a pulse the drums and the dancers’ feet mark, and a cycle that says where it is had already found that regular layers change what a listener can learn about position. The question left was whether the bell pattern’s standing among the orders of its own gaps survives the pulse, and whether a pulse in threes and a pulse in fours rank the orders the same way.
It does not survive. It reverses.
What placing a timeline costs
A listener who arrives in the middle of a twelve-step cycle has twelve possible positions, 3.58 bits of uncertainty. Each step heard either contains a stroke or does not, and every position inconsistent with what has been heard is ruled out. The ideal observer of the earlier essays rules a position out for good; a listener with a fading memory weights each heard step by how long ago it was, halving every stated number of steps, so a position contradicted long ago can drift back into contention. The cost used here is the uncertainty averaged over the first cycle a listener hears — the price of arriving.
A pulse changes the evidence. At each step the listener now hears two things: whether the bell strikes, and whether the pulse does. A pulse every three steps divides the twelve-step cycle into four beats; a pulse every four divides it into three. The pulse alone says nothing about which beat a listener is on, since every beat is the same; what it adds is where each bell stroke falls relative to the beats.
The reversal
Heard alone, over the first cycle, the order 2 2 2 1 2 1 2 is the quickest to place at every memory — 1.08 bits unplaced with a perfect memory, 1.23 at a half-life of three steps, 1.73 at one and a half. The bell pattern is slower at every memory — 1.25, 1.45 and 1.82 — and the order 2 2 2 2 1 1 2 slowest at the shorter memories.
Against a pulse every three steps the bell pattern costs 0.54, 0.56 and 0.67 bits, and the other two orders cost 0.69, 0.75 and 0.96, and 0.60, 0.73 and 0.92. Against a pulse every four steps the bell pattern costs 0.55, 0.57 and 0.68, and the others 0.63, 0.67 and 0.85, and 0.83, 1.07 and 1.36. At a half-life of three steps — a memory of a quarter of the cycle — the bell pattern against either pulse leaves 0.56 or 0.57 bits unplaced, and neither rival leaves fewer than 0.67.
So the pulse does not merely help every order a little. It helps the bell pattern most, by enough to move it from the middle or bottom of its family to the top, and it does so for both pulses and at every memory drawn.
The two pulses do disagree about the other two orders. In threes, 2 2 2 2 1 1 2 is the second quickest and 2 2 2 1 2 1 2 the slowest; in fours the order is the other way round, and 2 2 2 2 1 1 2 is by far the slowest, at 1.07 bits for the quarter-cycle memory. That answers the earlier essay’s second question: a pulse in threes and a pulse in fours rank the orders differently — except at the top, where both put the bell pattern.
Why the bell pattern sits well against both
The bell pattern’s standing does not come from any one alignment with the beat. Turning the timeline against the pulse by each of its twelve steps shows how little the alignment matters.
Against a pulse in threes the bell pattern costs 0.56 bits at every one of its twelve alignments, and the other orders between 0.73 and 0.75. Against fours the bell pattern ranges from 0.56 to 0.57, and the others from 0.65 to 0.70 and from 1.02 to 1.07. The bell pattern’s worst alignment is quicker to place than either rival’s best, against either pulse. Where the pulse falls moves a cost by a few hundredths of a bit; which order the gaps are in moves it by tenths.
Against a pulse in fours the reason can be read straight off the beats. Cut into three beats of four steps, the bell pattern’s strokes fall as 0101, 0110 and 1011 — three different arrangements — while each of the other two orders repeats one: 0101, 0101 and 1011, and 0101, 0101 and 0111. A listener who has heard one beat of the bell pattern against a four-pulse knows which beat it was; a listener hearing 0101 from either rival does not. Against a pulse in threes the explanation is subtler. Cut into four beats of three steps, every order carries three different arrangements and one repeat, so a count of distinct beats does not separate them; what does is the sequence the beats come in, which the cost measures and a count cannot.
How fast the position arrives
Averaging over the first cycle hides how quickly the pulse does its work, which is visible step by step.
Alone, the bell pattern leaves a listener with 2.63 bits missing after one step, 1.77 after three, 1.02 after six — half a cycle — 0.58 after a whole cycle, and it settles at 0.54 bits, never fully placed, because a memory of three steps cannot hold enough of the pattern to rule out every rotation at once. Against a pulse every three steps the listener misses 1.77 bits after one step, 0.40 after three — one beat — and 0.01 after six. Against a pulse every four the listener misses 0.31 after three steps and 0.01 after six. With a pulse the forgetting listener is fully placed within half a cycle; without one, never.
Six of eight
A result about one timeline could be an accident of its gaps, so the comparison was run for every named timeline in the collection whose gaps can be put in more than one order, each at a memory of a quarter of its cycle.
Against a pulse, six of the eight are placed faster than every other order of their own gaps: the son clave, the bell pattern, the cinquillo, fume-fume, shiko and the soukous timeline. The soukous case is the most striking. Heard alone, nine of the eleven other orders of its gaps are placed faster; against a pulse in fours, none is, and all eleven are slower. The son clave goes from two faster and three slower alone to none faster and five slower.
The two exceptions are informative. The rumba clave, which is the son clave with its third stroke moved one step later, has two orders of its gaps that are placed faster against a pulse in fours. The gahu pattern, which alone is the slowest of its six orders, against a pulse is beaten by three of them. Both are timelines with a stroke deliberately displaced from where a closely related pattern puts it, which may be exactly what costs them against a pulse — a displacement is heard as tension against the beat, and a tension is a departure from the arrangement that sits most informatively on it.
Settled, not only arriving
The arrival cost is what a listener pays in the first cycle. What a forgetting listener settles at — the uncertainty left once listening has gone on as long as it likes — is the quantity the earlier essay ranked the orders by, and the pulse reverses that ranking too.
Alone, at a memory half-life of three steps, the three orders settle at 0.07, 0.79 and 0.54 bits: the order 2 2 2 1 2 1 2 almost fully placed, the bell pattern half a bit short, 2 2 2 2 1 1 2 nearly a bit short. At a half-life of one and a half steps, 1.13, 1.69 and 1.37. A listener with a short memory never fully places any of them.
Against a pulse in threes, at a half-life of three steps, the orders settle at 0.01, 0.14 and 0.00; at one and a half steps, 0.40, 0.49 and 0.11. Against a pulse in fours, at three steps, 0.00, 0.32 and 0.00; at one and a half, 0.25, 0.92 and 0.08. The bell pattern is fully placed at the longer memory against either pulse, and at the shorter one it leaves a tenth of a bit where the rivals leave between a quarter of a bit and nearly a whole one.
So the earlier essay’s result — that the bell pattern is slowest to place only for a perfect memory, and loses that distinction when memory fades — was a result about a listener hearing the bell by itself. For a listener hearing it against the beat, it is the order of its gaps that is placed soonest and settles most completely, at every memory the earlier essay drew.
What this does to the evenness trade
The Euclidean patterns have been about a trade. As evenly as possible found Bjorklund’s algorithm producing patterns spread as evenly as their counts allow, and what the clave buys with its unevenness found the son clave giving up some of that evenness to be placed sooner: heard alone, the most even pattern of five in sixteen needs almost the whole cycle heard before its position is unambiguous, and the clave needs nine steps. Evenness and placeability pulled in opposite directions, and a timeline sat somewhere on the frontier between them.
The pulse changes the terms of that trade. Against a pulse, placing a timeline no longer depends only on the pattern’s own gaps but on how they fall against the beats, and an even pattern’s strokes fall against the beats in a variety of ways that a bunched pattern’s do not. The bell pattern is a rotation of a Euclidean pattern — the most even arrangement of seven strokes in twelve — and against a pulse it is also the quickest to place of its gaps’ orders. For a listener who hears the beat, the evenness and the placeability are no longer a trade; the even order is the placeable one.
That does not make the clave’s unevenness a mistake. The longest silence is not a third axis and the other censuses keep evenness, not locating found that the named timelines keep the evenness their censuses allow, and the son clave is one of the six timelines here that are the quickest order of their gaps against a pulse. What changes is the explanation: an ensemble’s timeline need not be uneven to be placed, because the ensemble supplies the beat that an even pattern needs to be placed against.
Which computation produced the numbers
Each timeline is a cycle of steps with strokes; its orders are every cyclic arrangement of its gaps, up to rotation. The pulse is a stroke every three or four steps, placed on the first step of the pattern as given and turned against it in the alignment figure. At each step the listener’s evidence is the pair of symbols — bell or not, pulse or not — and the posterior over the cycle’s positions is updated by a mismatch penalty of six for each step whose evidence contradicts a position, weighted by 2 to the minus the steps since, divided by the half-life. The uncertainty is the entropy of that posterior in bits, averaged over every starting position; the arrival cost averages it over the first cycle. Timelines and their gaps are the collection’s own table.
What the listener model leaves out
A pulse is heard perfectly and bars are not. The pulse here marks beats but not which beat is first. A listener who also hears a bar’s downbeat, from a bass drum or a dancer’s weighted step, would place any timeline faster, and the ranking among orders could change again.
The pulse is taken as given. A listener here is told the beat and has to find the timeline against it; in practice the beat itself is inferred from the ensemble, and rhythm is a circle found that where a bar line is drawn on a cycle is a choice. A listener still finding the beat is solving a harder, joint problem than the one computed, and the orders could rank differently while the beat is uncertain.
Only the strokes’ presence is heard. Real bells have two pitches, and drums have strokes that differ in pitch and timbre, all of which carry position. The model gives each order of gaps the same bare evidence so that only the order differs.
One pulse at a time. African and Afro-Cuban ensembles sound several regular layers at once, often in threes and fours together, which is where a cycle that says where it is found the combination carrying position. The two pulses here are compared, not combined.
What placing a timeline does not say
Whether timelines are designed to be placed. The finding is that the named timelines are, in most cases, the most placeable order of their gaps against a pulse. What the clave buys with its unevenness and the frontier and the ruler found other properties the named timelines maximise, and a timeline that became standard for any of those reasons could have been the most placeable by coincidence of the same small-number arithmetic.
Whether listeners place themselves by timeline. A dancer in an ensemble orients by many things. What the computation says is how much position the timeline and a pulse together make available, not that anybody uses it.
Whose timelines
The bell pattern and the claves are timelines in exactly the sense that matters here: repeating patterns that ensembles in West and Central Africa and the Afro-Caribbean diaspora use to keep a common reference while other parts vary. They are played against a beat that the other parts, the dancers and often a hand-clap make explicit, in threes, in fours, or both. On this arithmetic, the orders of their gaps that tradition kept are the ones a listener can place against that beat soonest — which is a property worth having in an instrument whose job is to tell an ensemble where it is.
Still open: the pulse in threes and fours together
The two pulses ranked the other orders in opposite ways, and a twelve-step cycle in the ensembles that play these timelines is heard in both at once: a four-beat and a three-beat feel over the same bell. With both pulses sounding, a listener’s evidence at each step is a triple — bell, pulse in threes, pulse in fours — and the two pulses together already carry some position, since they coincide only once a cycle.
That makes the combined case the sharpest test of the finding. If the bell pattern is still the quickest order to place with both pulses sounding, its gaps are positioned to be read against the whole metrical grid. If the pulses together carry so much position that every order is placed within a beat, the bell pattern’s advantage lives only in textures where one of the two feels is dropped, and the question becomes which feel an ensemble drops and when.
Part 8 of 8
One essay in the series on euclidean rhythm. The essays either side of this one:
The objects named here
The third way in, after the field and the series: the things themselves, and every essay that touches each one.
Bell patternEuclidean rhythmInformationMemory decayRotationTimeline
- An expectation cannot rescue a cycle too slow to time information, memory decay, timeline
- The cycle that outruns the memory information, memory decay, rotation
- The rotation the necklace cannot see euclidean rhythm, rotation, timeline
- A process that enumerates its own form euclidean rhythm, rotation
- A reader does not read notes information, memory decay
- Repetition buys least where it is needed most information, memory decay